"And Tralfmadorians don’t see human beings as two-legged creatures, either. They see them as great
millipedes- ‘with babies’ legs at one end and old people’s legs at the other…".
(Kurt Vonnegut, 1970).
“Full fathom five thy father lies;
Of his bones are coral made;
Those are pearls that were his eyes:
Nothing of him that doth fade
But doth suffer a sea-change
Into something rich and strange.”
The Tempest, ACT I, SCENE I. William Shakespeare.
The notion of trans·for·ma·tion ((trnsfr-mshn, -fôr-) n. in and through emergent (digital) ‘media’, ('a. The act or an instance of transforming. b. The state of being transformed’) enabling an evolution of form, a transformation from solid to the immaterial, the object to the process and the script to the algorithm.
The projects generated for this brief should exhibit ‘symptoms’ of the transformative qualities of digital media whilst retaining critical references to traditional contexts.
“Idly, he wondered what these geometric forms really represented - he knew that only a few seconds earlier they had constituted an immediately familiar part of his everyday existence - but however he rearranged them spatially in his mind, or sought their associations, they still remained a random assembly of geometric forms.”
JG Ballard, The Overloaded Man, 1967.
Individual project work should be informed by a critical/theoretical discourse and demonstrate an awareness of a cultural/technical context. A variety of case studies will be presented in the lecture/screening programme. It is important that your project addresses issues raised within the lectures and is adequately negotiated through tutorial session.
Work will be carried out individually although you may work with small production groups to realize aspects of your projects. A peer assessment form will be used to allocate marks in order to distinguish between individuals within a group production project.
Practical Project: You are required to experiment with digital media to address the issues raised within the lectures and specifically the theme of:
‘Transformation’
Using video cameras, non-linear editing, dome environments, data, mobile phones, locative media, streaming media and other digital facilities available, you are required to explore and innovate the field of digital time-based audio/visual media with consideration of:
• the historical conventions of film and television production
• experimental innovative approaches to these forms by artists/producers over the century
• the opportunities offered by new media forms, synchronous/asynchronous media, multi-location, telematics, etc. You may, for instance, wish to critically consider 'video' in terms of interactive tv, surveillance, documentary, entertainment, and communication/information systems or as a combination of the above.
It is the intention of this module that you experiment and explore the transformative properties of the 'digital'. Take risks, be innovative...
Working as individuals you are required to develop your ideas through a process of small time-based experiments, which should ultimately be resolved through a significant final project. You can realise this experimental work and the project through a number of the possible digital forms such as web based video, interactive video, live video (real time tele-presence) as well as the more conventional recorded video formats/explorations.

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